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Call of Duty: Black Ops 2 – Patch Notes für alle Title Updates online



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Betreff: Call of Duty: Black Ops 2 – Patch Notes für alle Title Updates online  -  Gepostet: 22.11.2012 - 22:46 Uhr  -  
Call of Duty: Black Ops 2 – Patch Notes für alle Title Updates online





Black Ops 2 ist knapp zehn Tage draußen. Wie in jedem Release-Zeitraum eines Call of Duty leidet das Spiel noch an ein paar Kinderkrankheiten, daher hat Treyarch bereits die ersten Patches für Xbox 360, Playstation 3 und PC veröffentlicht. Wie versprochen folgen heute die genauen Angaben, was die Updates denn überhaupt am Spiel verändern.

Ohne große Reden zu schwingen, präsentieren wir euch die Patch Notes im Detail:

Xbox 360 Title Update 1:

•Made infrastructure and performance improvements to Live Streaming.

•Made streaming performance improvements to video playback in CODTV.

•Addressed an issue where flight range parameters for airborne vehicles could be deleted in the middle of a match due to a network interruption. This fix resolves the following symptoms reported by the community:

•Escort drone flying under the map

•Inability to call in the Dragonfire

•FHJ-18 weapon level is now increased by destroying Scorestreak vehicles and aircraft.

•Care Package/AGR canister exploit has been addressed.

•Patched a small map exploit in Aftermath.

•Addressed a rare situation that would cause the Emblem Editor menu to overlap other menus.

•Balance pass on spawn influencers to improve cases causing non-optimal spawning under certain conditions.

•Improved performance for emblem uploads to prevent an occasional hang. If there is an error connecting to servers during an upload, you will now be able to re-try your save.

•Emblems and Clan tags will now appear correctly on the Assault Shield when stowed on the back.

•Addressed all reported UI error code messages.

•Elite Clan Friends list no longer actively sorts players when their status is updated. The player list will refresh after closing and re-opening the tab.

•Improved a number of emblem icons in the Emblem Editor.

•Junkyard IV reward added to Calling Cards.

PS3 Title Update 1.03:

•Made performance improvements to matchmaking and lobby timers to start matches faster.

•Addressed an issue contributing to the majority of reported freezes. A small number of low frequency cases continue to undergo investigation for the next patch update.

•Many backend updates have been made since launch to streamline servers for load balancing. This results in many general improvements to matchmaking, user content servers, leaderboards and online security.

•Made infrastructure and performance improvements to Live Streaming.

•Made streaming performance improvements to video playback in CODTV.

•Addressed an issue where flight range parameters for airborne vehicles could be deleted in the middle of a match due to a network interruption. This fix resolves the following symptoms reported by the community:

•Escort drone flying under the map

•Inability to call in the Dragonfire

•FHJ-18 weapon level is now increased by destroying Scorestreak vehicles and aircraft.

•Care Package/AGR canister exploit has been addressed.

•Patched a small map exploit in Aftermath.

•Addressed a rare situation that would cause the Emblem Editor menu to overlap other menus.

•Balance pass on spawn influencers to improve cases causing non-optimal spawning under certain conditions.

•Improved performance for emblem uploads to prevent an occasional hang. If there is an error connecting to servers during an upload, you will now be able to re-try your save.

•Emblems and Clan tags will now appear correctly on the Assault Shield when stowed on the back.

•Addressed all reported UI error code messages.

•Elite Clan Friends list no longer actively sorts players when their status is updated. The player list will refresh after closing and re-opening the tab.

•Improved a number of emblem icons in the Emblem Editor.

•Junkyard IV reward added to Calling Cards.

PC Title Update 3:

•Max FOV increased to 90

•Fix: Horse falling through the world in Afghanistan when playing on some CPUs with 4 or more cores

•Fix: RC-XD and the AGR sinking into the map in MP when playing on some CPUs with 4 or more cores

•General performance improvements in SP, MP, and ZM for CPUs with 4 or more cores

•Fix: crash when a 7th player tries to join a 6 player league lobby

•Improved dedicated server matchmaking

•Fix: some cases of “Connection Interrupted” in MP while loading into a match

Bleibt zu hoffen, dass dadurch einige Kinderkrankheiten von Black Ops 2 der Vergangenheit angehören! Habt ihr schon Unterschiede bemerkt?

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